Simply use gibbed save editor, open it up, open your save (Back it up first of course.) then go to the Skills/Upgrades tab. Click the '+' next to Weapons-bonus, you will see a few options change the value from 0 to 2 to get all the weapons from the Collector ship, and even the special training if you are a Biotic like me. Okogawa's Save Game Guide (1.2) using Gibbed's Mass Effect 2 Save Editor How to open and edit Mass Effect 2 savegames 1. If you have not. The Mass Effect trilogy is a. Extract the.zip archive 2. Copy savegame files to = Documents/BioWare/Mass Effect 2. Gamesave folder Mass Effect. Gibbed's Save Editor (Last official release.
Gibbed was kind enough to make a rather detailed save editor for Mass Effect 2. As usual, though, he didn't bother to add Xbox 360 support. A quick edit and now it does work on the xbox 360. You have to extract your individual xbsav files from your careers for this to work. Maybe it's because I'm working off a Mass Effect 3 save rather than an ME2 save, or maybe it's just cause Liara wasn't in 2 and it screws things up a bit, but it seems to set the int value of 270 from 5 to 6 every time I start a new game.
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Gibbed Save Editor Mass Effect 2 Guide Pdf
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Mass Effect 2 Save Editor
Share your Mass Effect hero with your fellow gamers! Are you tired of the boring old un-attractive female hair styles that look rediculous when in a battle surrounded by a swarm of geth? Well not to worry, some clever people have created a way to import some of the female NPC hair styles (shown below) into shepards hair, and here are the steps to follow:
- If you haven't already, download Gibbed's Mass Effect 2 Save Editor.
- Start a new Mass Effect 2 game preferably with a female shepard (although putting female hairstyles on a male shepard will surely have interesting results). When you are at the character creation screen for the new character, create your shepard, and then choose the hair colour you want your shepard to wear with the new style, and choose a random hair style (doesn't matter which one as you will be changing the imput code anyway).
- Once you have created the game, save the game where you are and exit Mass Effect 2, remembering what character you saved as. Also I recommend making a backup file of your save game as you never know. =]
- Open Gibbed's Mass Effect 2 Save Editor. Now the fun begins! xD Click on the FOLDER icon at the top left corner to open a save game. Find the save game you just made in the folder Bioware/Mass Effect 2/Saves/*name of character*/Save0001 (or something like that).
- Your game details should have loaded into the Save Editor. Next click on the RAW tab at the top. This is where all the modifications can be made for your game.
- To modify the hair style, under the heading '2. Squad', there are the words 'Henchmen' and 'Player', we want 'Player' at the moment. Click on the CROSS, left of 'Player', then the same for 'Appearance', and then the same for 'Morph Head'. Now if you look next to 'Hair Mesh' there is a code starting with 'BIOG_HMF_HIR_PRO....'. This is the code you need to change for the different hair meshs.
To change it literally copy and paste one of these codes below into it's place. *Don't worry this won't overite the original hair mesh file, it will only change the input code for the game to register what hair mesh to use. BIOG_HMF_HIR_PRO.Mom.HMF_HIR_Mom_MDL BIOG_HMF_HIR_PRO.Sexy.HMF_HIR_Sxy_MDL BIOG_HMF_HIR_PRO.Cyberbabe.HMF_HIR_Cyb_MDL BIOG_HMF_HIR_PRO.Mohawk.HMF_HIR_Mhk_MDL Almost done, you have copied the mesh into the right place, all that is left to do is copy the correct texture codes into the correct place otherwise your hair will look very strange. :P - To change the hair texture code, below 'Hair Mesh' next to 'Texture Parameters', it will say '(Collection)'. Click on the word and on the right there should be a box with an ellipsis (...) in it. Click on that. A new window should come up with all the different texture codes. For the non-standard hair style you have used you only need to replace the _Diff and _Norm codes, don't worry about the _Mask and _Tang. If you look next to the numbers [4] and [5] on the left, there should be HAIR_Diff = ... and HAIR_Norm = ... These are the textures you need to change. Click on 'HAIR_Diff = ' to start with.
On the right there should be the Name -> HAIR_Diff and Value -> BIOG_HMF_HIR.. etc. All you need to do is copy and paste the Value code of the following corresponding textures codes of which non-standard hair mesh you replaced earlier. Do the same for the _Norm code. BIOG_HMF_HIR_PRO.Mom.HMF_HIR_Mom_Diff BIOG_HMF_HIR_PRO.Mom.HMF_HIR_Mom_Norm BIOG_HMF_HIR_PRO.Sexy.HMF_HIR_Sxy_Diff BIOG_HMF_HIR_PRO.Sexy.HMF_HIR_Sxy_Norm BIOG_HMF_HIR_PRO.Cyberbabe.HMF_HIR_Cyb_Diff BIOG_HMF_HIR_PRO.Cyberbabe.HMF_HIR_Cyb_Norm BIOG_HMF_HIR_PRO.Mohawk.HMF_HIR_Mhk_Diff BIOG_HMF_HIR_PRO.Mohawk.HMF_HIR_Mhk_Norm BIOG_HMF_HIR_PRO.Mohawk.HMF_HIR_Mhk_Scalp_Diff BIOG_HMF_HIR_PRO.Mohawk.HMF_HIR_Mhk_Scalp_Norm BIOG_HMF_HIR_PRO.Mohawk.HMF_HIR_Mhk_Scalp_Mask *For the Mowhawk, you will need to also replace the Scalp: _Diff, _Norm, and _Mask codes because you are exposing the scalp textures as well. =] - Once you are done, click on the FLOPPY DISK icon at the top left to save your changes. Save by overiting the original save game file, but make sure you save it as the same name it was originally.
- Et Voila! You should be able to load that save game and be able to play with your brand new awesome hair style!
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